In January 2019, I signed on to Tam H's OMGAM project to create one micro-game per month. Over the course of that year, I produced 12 tiny games for the project as well as a few others for various game jams and challenges.
The very first one was called OSRdF, or "Old School Roll-under, dF". I also wrote the first real content for this blog in that same month of January where I talked about the intentions and thoughts behind that game.
Very briefly, and without any of the philosophy, it is like this:
- You have six stats because that's what White Box had, though the names have changed
- You roll under them to do things because that is what you did back then
- You roll randomly for your stats for the same reason, and because of a bunch of other baggage
- There is no dedicated combat system because we already have the roll-under thing and don't need anything else
- It uses Fudge dice for two reasons: First, I like them because they only have + and - and I always thought the very notion of them really gave the middle finger to the notion that complex dice systems were important. Second, a few people had recently (at the time OSRdF was released) been really hostile to the opinion that Fate Accelerated is in spirit an OSR game, and I was feeling a bit sassy about it.
I have made noises a few times about expanding this game and making modules for it, and that starts now. There is still a lot about this game that I implied without stating, and one really has to look sideways at it to spot any traditional fantasy gaming in there -- so here is a teaser:
|
Brawn |
Grace |
Creativity |
Logic |
Will |
Empathy |
Brawn |
bend bars, save v poison |
bows |
melee |
scale rough surfaces |
lift gates |
intimidation |
Grace |
|
impersonate Elf, move silent |
dodge bonus |
pick locks |
scale sheer surfaces |
pick pockets |
Creativity |
|
|
Cleric spells |
spot traps |
save v wand |
persuasion |
Logic |
|
|
|
Wizard spells |
save v charm |
read languages |
Will |
|
|
|
|
save v death |
henchman limit |
Empathy |
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Druidic spells |
Now, there are some place-holders in here, and a couple of tongue-in-cheek jokes that wont make the final cut. But this is the basic form of how a skin of OSRdF emulates the kind of fantasy RPGs that I played in the 80s.
I have four of these drafted that evolve the basic system through forty years, taking on slightly different styles and varying the rules at each decade.
A produced version of it was going to be coming for Zine Quest for 2022, but between the pandemic and other events that didn't quite happen. I might still lay it out for print, commission an artist, pay an editor, and put a game (or possibly a collection of multiple games) into peoples' hands to play. But that is probably a couple years off when I take a realistic look at my other commitments.